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Old May 11, 2012, 02:02 AM // 02:02   #1
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Default Endure or 100b

Title says it all....

100b: http://www.gwpvx.com/Build:W/any_PvE...Blades_Warrior

Endure: http://www.gwpvx.com/Build:W/any_Enduring_Axe

Which one is your personal favorite for overall PvE.

Thanks,

- SMOR3S
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Old May 11, 2012, 02:08 AM // 02:08   #2
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Enduring Axe for sure, but both deal surprisingly low DPS overall.
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Old May 11, 2012, 03:20 AM // 03:20   #3
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Enduring axe, but if you are skilled enough use superior strength and axe mastery runes as the damage is still pretty bad, mostly 60's, using 100b I was doing 9+3 damage with every attack with minor runes in DoA so I had to switch to Endure just to play really.
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Old May 11, 2012, 03:36 AM // 03:36   #4
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Then how about earth shaker?, cause I use that for PvP all day :P
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Old May 11, 2012, 03:39 AM // 03:39   #5
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Depends on the area/mission. Hundred Blades, obviously, works far better in Factions-style missions where you have craptons of foes all balled up (of course, better have a Monk Hero locked onto you if you go to stand right beside one of the Afflicted spawning areas in the locked room bits of Vizunah Square :P). Enduring Axe, naturally, is for just the opposite situation with lots of scatter...

Shouldn't just choose one over the other to stick with for all time. Being flexible is good. (that said, I'm lazy and so run an almost-permanent Hundred Blades build [changing only when Augury Rock comes up as a daily] with the 7 Hero Player Support build on PvX :O)
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Old May 11, 2012, 03:42 AM // 03:42   #6
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Quote:
Originally Posted by ogre_jd View Post
Depends on the area/mission. Hundred Blades, obviously, works far better in Factions-style missions where you have craptons of foes all balled up (of course, better have a Monk Hero locked onto you if you go to stand right beside one of the Afflicted spawning areas in the locked room bits of Vizunah Square :P). Enduring Axe, naturally, is for just the opposite situation with lots of scatter...

Shouldn't just choose one over the other to stick with for all time. Being flexible is good. (that said, I'm lazy and so run an almost-permanent Hundred Blades build [changing only when Augury Rock comes up as a daily] with the 7 Hero Player Support build on PvX :O)
Like I said, I am hearing a lot of people using 100b for PvE, due to the fact that they can clean up mobs easy. (So I have heard O_o).
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Old May 11, 2012, 04:08 AM // 04:08   #7
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100b is only good if you have MoP in your party.

WE daggers/scythe > WE axe imo. You can even slot in yeti smash for an almost erf shakur kd since adrenaline isn't an issue.
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Old May 11, 2012, 04:12 AM // 04:12   #8
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So the "Endure Axe" build, would be a wise choice then?
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Old May 11, 2012, 07:44 AM // 07:44   #9
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Endure axe is for simple C-Space tactics. 100b is for manually balling foes seperate of your party and then spiking them with whirlwind attack. With mark of pain you can literally kill everything instantly. Take a look at youtube videos, warriors are a poor classes to play in pve due to other classes being buffed up and them being left behind. I'd suggest taking a look at a dervish if you're looking for a tank with heavy DPS.
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Old May 11, 2012, 08:41 PM // 20:41   #10
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I have done every vanq in the game with the slightly modified endu axe-
just bring SoH and splinter and you're good to go
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Old May 13, 2012, 06:46 AM // 06:46   #11
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I actually prefer to bring enduring hammer over axe as the aoes feel stronger. But then again warriors are one of my least prefered class to use in pve so i may just be lack of experience. Either way I only do around 50s-60s in underworld/fissure normal. And my highest dps on master of damage is about 57 dps just my spamming 3 energy skills and whirlwind.
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Old May 13, 2012, 06:57 AM // 06:57   #12
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barbs is all you need on your support chars tbh
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Old May 13, 2012, 07:30 AM // 07:30   #13
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barbs is useless unless you're trying to train a boss or something.
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Old May 13, 2012, 08:49 AM // 08:49   #14
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Endurance axe with drunken master. Flail sux don't take it.
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Old May 13, 2012, 09:38 PM // 21:38   #15
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Oh, and with either build, one of the best things you can do (other than bringing a Curses Necro with Mark of Pain (preferably micromanaged)) is to bring along a Smiting Monk Hero to micromanage (ie, shift-click it, target yourself, then manually cast the spell) Strength of Honor. I couldn't believe the difference in my effectiveness after starting to bring one along...
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Old May 13, 2012, 10:15 PM // 22:15   #16
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Quote:
Originally Posted by ogre_jd View Post
Oh, and with either build, one of the best things you can do (other than bringing a Curses Necro with Mark of Pain (preferably micromanaged)) is to bring along a Smiting Monk Hero to micromanage (ie, shift-click it, target yourself, then manually cast the spell) Strength of Honor. I couldn't believe the difference in my effectiveness after starting to bring one along...
Splinter weapon is even better. You can fit SoH onto a Rt/Mo pretty well.
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Old Nov 13, 2012, 05:13 PM // 17:13   #17
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I like HB with ripostes and sun and moon is nice, imo counter attack is easily better than power attack.
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Old Nov 15, 2012, 03:11 AM // 03:11   #18
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both are bad >.> but lol pve i guess
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Old Dec 02, 2014, 05:39 PM // 17:39   #19
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Quote:
Splinter weapon is even better. You can fit SoH onto a Rt/Mo pretty well.
I have played as a warrior main through everything in this game, and it is by far my favorite class. I cannot agree with this more. I run a slightly modified 100b build in most areas, and I actually run splinter on 2 different heroes. If you ball correctly, most groups melt in a few shots.
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Old Dec 03, 2014, 01:46 AM // 01:46   #20
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100b if you take the time to ball + whirlwind.

Otherwise, endure. Or better yet, Earth Shaker.
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